Bayonetta 3

While Bayonetta 3 is my least favorite entry in the series, it still provides the over the top action that fans of the series crave.  This entry shakes up the formula by adding a new protagonist Viola.  Unfortunately, Viola’s chapters are the weakest and she just is not as fun to play as Bayonetta is.  Viola’s direct damage is nerfed to encourage you to play with her summon, a giant cat named Cheshire. Playing as Bayonetta remains fun as hell, with a deep combat system that now adds demon slaves (yes, that’s what they are actually called)  that are Godzilla sized minions that are fun to use and control.  I have seen people say that you do not have to use these minions but I disagree with those claims.  In order to stun an enemy, you have to use your demon slave. There is no other way to stun enemies or reach higher combos without engaging in this mechanic.  Technically, yes I suppose you could ignore this mechanic but the game strongly pushes you to engage with it.  I can see the implementation of the demon slaves being divisive but I personally enjoyed unlocking them all and witnessing the scale and pure spectacle of it all.  The game also includes strange 2d platforming levels featuring another new playable character Jeanne.  I understand that the developers are trying to break up the pacing but these levels are annoying and I found myself brute forcing my way through them to get back to the core loop of the game. Bayonetta 3 takes a lot of risks, and while I am not on board with all of them, I respect the developers for trying out new things this late in the franchise.  The story here is once again nonsense and I am not going to even try to explain it nor could I. I may not know what the hell is going on but Bayonetta will always be my favorite Waifu.


Discover more from Trigger Cut Game Reviews

Subscribe to get the latest posts sent to your email.

Leave a comment